Monthly Archives: April 2012


By | career, digital painting, Parallel Kingdom, pixel art, video games | No Comments

Made a Japanese garden for Parallel Kingdom to celebrate Golden Week. We already have a rectangular zen garden with a cherry tree for one of our character classes, so I tried to do something a bit different; I decided to ground the design in a threefold tomoe symbol. Here in the high resolution painting you can see how I leave a lot unpolished, since many of the details won’t translate to the in-game pixel size anyway. Yet it is detailed enough so that it wouldn’t require too much touch up work in case my employer wanted to use the hi-res image elsewhere.